Version 477


- Fixed a rare bug where beating a levelpack could cause another levelpack to save data wrong
- Adjusted the buttonclicked() mod function; it now works also with non-mouse button presses, and passes the unitid of the button pressed to the buttonclick_list table functions
- Made levelpack completion icons not leave empty spots between each other when browsing them via the "Start the game" menu
- Fixed some small visual bugs in the credits

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  • Fixed a rare bug where beating a levelpack could cause another levelpack to save data wrong

Surely this is actually a new game mechanic waiting to happen?