Version 450


- Fixed some lua errors in the tutorials

- Fixed some broken special symbols in translations

- Added pages for the theme, music & palette menus

- Possibly fixed a rare issue with modded objects looking up nonexistent data

- Some small further adjustments to Switch editor controls

- Fixed some tutorial text going off-screen or wrapping badly

- Fixed a rare bug where a broken rule could still exist

- Fixed an issue related to browsing the new theme/music/palette menus

- Fixed palette menu sometimes not showing previews when browsed with keyboard

- Fixed an issue where the game would look for levelpack-specific mods from the wrong folder

- A whole bunch of little tweaks and fixes to editor gamepad controls

- Some new editor input shortcuts for gamepad

- The mysterious off-screen theme is no longer like that

- Fixed a nasty-ish bug where an object could become unresponsive despite being player-controllable

- Added a delay between using the control + S shortcut to save a level and the WASD buttons being usable to move all objects

- Fixed even more level sizes that looked glitchy with the Stretch zooming mode

- Erasing the level with control + Delete was adding an empty undo event to the stack

- Fixed some bugs with signposts

- Fixed some bugs with the seeeecret quality

- Fixed an endgame rule not working if there are level icons in a level

- More editor gamepad stuff

- Zoom mode no longer affects the editor view

- Fixed an issue where the Object List could bug out if too many tags were applied

- Fixed several cases where unrelated actions could cause accidental object placement in the editor when using a gamepad

- Empty Is Boom didn't work

- Another Boom interaction wasn't working

- No sound came from Boom if the target object was Safe

- Adjusted Lever's directional sprites

- Fixed Seeing freezing the game in certain cases

- Fixed Seeing treating the edge of the level as Empty

- Made Seeing not detect invisible objects

- Fixed an infinite loop related to Not Seeing

- Fixed a mystery bug with Weak and Push

- Fixes to the Polish translation

- Fixed a bug that could send you to the wrong level

- Fixed a bug where levels made on Mac wouldn't be saved properly

- The game now tracks levels you've downloaded and solved! If you delete and download the same level, the game should still show your past completion in the "Featured Levels" & "Play Levels" menus (doesn't work retroactively, sorry)

- Fixed an issue where certain uppercase symbols could break the hand-drawn font

- Added several missing translation lines in. Sorry about that!

- Reworked the way Revert works; it should now be more optimized and not bug as easily

- Fixed various Write & Is -related interaction bugs

- Fixed | not showing in the hand-drawn font

- Added Write properly into the editor

- Fixed the F4 commands being able to detect words redacted from the object list

- Modding: added MF_buttonclicked(name) - returns true if a GUI button is clicked

- Modding: added buttonclicked(name) - when a GUI button is clicked, the game can run custom functions if there's an entry for the button in the table buttonclick_list (found in modsupport.lua)

- Multiple fixes to Write

- Fixed a recursive submenu bug

- Fix to a cornercase where Fear would cause an object to move in a buggy way

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