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Cavern Sweeper

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Devlog

  • Version 1.6.2
    November 18, 2022 by Hempuli
    5
    - Added win and win streak tracking via cookies - You can now press 9 to mark a tile as just '?'... Continue reading
  • Version 1.6.1
    November 18, 2022 by Hempuli
    2
    - Added the game keeping your settings between restarts (but only until you leave the game page) - Fixed a bug related to marking that caused mismarks... Continue reading
  • Version 1.6c
    November 16, 2022 by Hempuli
    3
    - Nah, the old serpents were maybe more manageable... Continue reading
  • Version 1.6b
    November 16, 2022 by Hempuli
    3
    - Adjusted serpent pattern to make them more interesting... Continue reading
  • Version 1.6
    November 16, 2022 by Hempuli
    3
    - Added a new hazard type: serpents (still testing) - Added the ability to mark tiles using number keys - Refactored the code to allow for more dynamic setups - Polished the Bestiary a bunch - Increas... Continue reading
  • Version 1.5.6
    November 15, 2022 by Hempuli
    4
    - Made All Hazards - HARD slightly easier - Added a victory message - Adjusted the effect of hazards being revealed so that there's a red outline only if the hazard was clicked on during gameplay... Continue reading
  • Version 1.5.5d
    November 15, 2022 by Hempuli
    5
    - Made it so that marked tiles can't be clicked on, to avoid mistakes... Continue reading
  • Version 1.5.5c
    November 15, 2022 by Hempuli
    3
    - Fixed the game freezing upon player clicking off the window... Continue reading
  • Version 1.5.5b
    November 15, 2022 by Hempuli
    5
    - Fixed automatic markings not working on certain modes... Continue reading
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