Powermount
After years of making our covemountlikes using polluting coal and oil power, we've moved to fully clean energy!
Development log
- Small updateFeb 08, 2024
After years of making our covemountlikes using polluting coal and oil power, we've moved to fully clean energy!
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I need instructions.
☐ w ☐
⚡
!
:P
Plugged in my laptop and this happened. No idea why
F3 toggles the level editor, so I suspect you pressed that
Ah, oops!
my brain is melting (awesome game)
You make games too quickly pls stop i have kids to feed and i can't feed them cause im too busy being addicted to these games plz stop making games its for my family.
((I love that you're making so much games lately))
This was really challenging but fun :)
This was fun. This game and That’s a Warp are my 2 favorite games in Hempuli’s covemountlike game series so far.
zap.
POWERED BLOCK IS PULTIMUSH
ENERGY BLOCK IS POWER
POWERED SPIKE FEELING DEFEAT IS NOT DEFEAT
POWERED SPIKE NOT FEELING DEFEAT IS DEFEAT
ALL FEELING BLACK IS NOT POWER
The 2nd one would cause an infinite loop under the conditions:
—There is a spike object that has the property DEFEAT in the level.
—There is an object that has the property POWER in the level.
Yes, I’m a Baba Is You nerd, how could you tell?
…So do you just duplicate the original Covemount project file and add new mechanics or use the original Covemount project and delete the unnecessary bits from the past games?
I made a generic template of Covemount with the movement counter -specific bits removed and duplicate that
oh, so a template project that you just duplicate to make the other games. You thinking of releasing the template as an example or something?
I pondered about it but I'd definitely want to touch it up a bit, at the moment it's very rough since only I need to understand it, haha
that’s alright, it’d be fun to see lots of Covemountlikes(which are literally remixes of Covemount)
Another banger! So nice to hear about the clean energy, congratulations!