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I love the components and the theming.  Seems like a good mash up of checkers and Chinese checkers.

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I made a 3D model of a pawn for this game for myself; feel free to use it/print copies/whatever if you like.

edit: also made a box for a whole set of 'em, linked from the first page, since I'm gonna try it with more friends!

I'd like to clarify a point about the capture rule: If a unit captures an opponent during a chain of jumps, regardless of whether the capture occurs at the beginning or end of the jump sequence, can its final position disregard the 'must be closer to the opposite end of the board' rule?

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Yeah; the capture happening at any point of the chain nullifies the "must end up ahead" rule.