Covemonty is back! But for how long...?

Updated 21 days ago
Published 23 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(20 total ratings)
AuthorHempuli
GenrePuzzle, Adventure
Tags2D, No AI

Development log

Comments

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Level with wall down the middle - 5 or 6? I can push the row of blocks down but if I separate them I can't push two back up.. Is that right? I don;t understand why not and I'm struggling to see another way to complete (though I'm not even convinced that's what's required)

If I understood the scenario correctly, you can't push the duo of blocks upwards because one of them (the one with an extra inner outline) doesn't accept multipushing. You can see the same in level 3 if you try to push the two blocks in the center of the level to the right together vs. pushing them to the left. (You can press control + Q in almost all of the covemountlikes to skip levels if you want to quickly get back to where you were)

(3 edits)

Ah, so you can push the double outline block directly but not with another block? I'd missed/forgotten that from L.3..  OK.. I'm stumped then! Thanks

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For some reason this specific entry seems to invite a lot of bots trying to get people to open suspicious links; I'll disable comments if it keeps being a problem but for now just don't click any links in the comment section!

I believe that the bots post mostly in the most popular games on itch

I guess that can be viewed as a vote of confidence from the bots, haha

I sure am!

(+1)

Ooh, that's a good anagram! Great work

wait... this isn't baba; and where's text?!

There is a bug where sometimes an object is linked to other moving object remain stationary (happen on the last level)

Covelink by Hempuli

What is the intention of level 14 (new order)?
I noticed it has changed, but there are still multiple solutions.

I'm trying to make it required to get the pushable box onto the X, haha

I need help

(+1)

I was stuck here too. Right-clicking is useful

https://streamable.com/j8jjax

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Found a glitch on the win screen. Push up the E in NEW and then connect Covemonty the N to their left, then connect that N to the Y to its left and the H above it. Now the H doesn't get moved by the brace and instead the brace attached to it just keeps changing to point to wherever the N is without doing anything. I've seen this glitch happen on the Y letters too.

ive seen it happen to walls

It happen to me on the last level too, I think it have something to do with hitting border of the screen

(2 edits)

The level where Covemonty is connected to three ice cubes is bizarrely glitchy, and I don't know the intended solution or if it's actually possible. Glitch specifics: pushing a block into the water makes the ice able to push it further somehow?

Edit: Okay it probably wasn't a glitch, just very poorly documented.

(+2)

Impossible

Unir gur thl yvax bar vpr, gura unir gjb zber vprf bireync guvf vpr ba gur fnzr fdhner naq pbaarpg gurz gb rnpu bgure. Zbir, gura qvfpbaarpg gur thl sebz gur svefg vpr, naq gura haqb.

Haha, funky

(1 edit) (+2)


Creating Braced Architecture

(+1)

cba

(+2)

I won! Yeah! (really cool game) image.png

Congrats & thanks!

(+1)

How is the level with the flag connected to four walls and 5 mouse links available even possible

you need to make a tunnel

I know

Solved it lol

(+1)

I was completely misled by the ices, but the level wasn’t actually hard.

(+1)

Covemountlikes part 3!!!!!

The mouse gimmick doesn't seem to be working - I got it to connect once, but then I pressed R and it just stopped working on my next attempt and I couldn't figure out why.

I just wrote about that, hope that Hempuli sees it

This should be fixed now! Thank you for the report.

Another bug, When I connect two things with the mouse linking thing its okay, but when I connect it to one thing and then just click the empty space it brings my links to zero and after that if I restart I can’t link anything at all

I found a bug, from this position if you move up the left box will push the non-multipushable box even though it should just stop

image.png

(+2)

Ah shoot, thanks! Shouldn't cause too many issues, luckily.

(+3)

Yay, a new covemountlike!