Version 1.5


- Fixed Binary Solitaire and Single-card Solitaire not undoing properly when you finish a stack
- Fixed Eldritch Invasion not undoing properly when you defeat a monster
- Fixed(?) Babataire being able to make a card not respect rules changes after undoing
- Fixed Royal Flush Solitaire not keeping your streak if you continue after a win and then restart
- (Hopefully) fixed the Itch version looking for Steam integration DLL files
- Fixed(?) card visual layering bugs in Single-stack Solitaire - this change might cause bugs elsewhere, so do report it if you see anything unusual
- Adjusted the music choice in Double-sided Solitaire and Lock-and-Key Solitaire

Outstanding issues:
- The game has a lot of graphical glitches related to fullscreen mode
- Fork solitaire bugs out really bad if you break a fork when one of the branches has a sub-fork
- Time Travel Solitaire has undo bugs
- Lock-and-Key Solitaire fails to let you take back a move if you've swapped cards around

Files

A Solitaire Mystery (Windows) 124 MB
1 day ago
A Solitaire Mystery (Linux) 125 MB
1 day ago
ASM (Mac) (READ INSTALL INSTRUCTIONS!) 130 MB
1 day ago

Get A Solitaire Mystery

Buy Now
On Sale!
10% Off
$9.99 $8.99 USD or more

Comments

Log in with itch.io to leave a comment.

(3 edits)

Linux is still broken for me when launching from the itch launcher.

Log: https://gist.github.com/salty-horse/a830f354543722b1a5cfba92a3b014c5

As mentioned before, it favors ASM/ASM.love over ASM/ASM. ASM.love still has Steam bindings and needs the LD_LIBRARY_PATH tweaking that ASM/ASM does, which doesn't work when itch tries to run it with the system's /bin/love executable.

Filtering 3 candidates to os (linux), arch (amd64)
Reviewing (ASM/ASM) flavor script
Reviewing (ASM/ASM.love) flavor love
Reviewing (ASM/bin/ASM) flavor linux
Excluding (ASM/bin/ASM) - depth 3 > lowest depth 2
Found single .love candidate

Adding a manifest file .itch.toml manually solves this. I don't see a reason not to ship one, and it's something that itch recommends.

[[actions]]
name = "play"
path = "ASM/ASM"

The mac version still seems to say it's version 1.4d? Love the game!

Oh yeah, the Mac build process is a bit more complicated than the rest so the versions come in with a slight delay; I should've clarified that. Thanks!

Hi there! I just download the newest version of Windows one and it throw an error says "steamworks.lua:15:attempt to index global 'Steam' (a nil value)"

Sorry; this should be fixed now; a silly oversight