1.1
Porti » Devlog
- Clarified gate placement rules in cases where doing so causes a player to crash to another (crashing counts as stopping for the purposes of "can't place a gate if it causes only one step of movement")
- Addressed a cornercase where both players could move at the same time
Thanks to ixukw for reporting these!
Files
Porti_1_1.pdf 302 kB
Jul 11, 2024
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Porti
Build a network of pathways to trap your opponent and win!
Status | Released |
Category | Physical game |
Author | Hempuli |
Tags | Abstract, Board Game, gate, wall |
More posts
- 1.0bJun 20, 2024
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