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Given the staring conditions of the game, I'm not sure why it doesn't end in a stalemate every time. What incentive does the first player have to not just turtle?

We haven't yet run in a situation where that'd be possible; you can put one of your units in an unreachable position with the Spire, but the opponent only needs to curse 3 of your units to win so it's not an effective strategy.

I'm not sure what's the point of having a third cursed sentinel - you lose the moment it happens. I even notice the photos don't include one.

Yeah, there's no point; I should update the wording.