any way to change window size or fullscreen? it's loading too big to see the text at the bottom of the screen or the volume buttons. unless desperately pushing the window around my screen is part of the block-pushing i need to be doing...
22/22. Hardest part was finding the levels, because, there is a last level and why would a dev lie in a game. Nice introduction into ... non lateral thinking. Hardest was 28dec (before it became easiest ;-)
likw the player icon,the wall icon,the block icon,the test (fake wall idk im making custom levels now and thats what its called in the things section),stuff like that.
Ohh! Sadly they're baked into the executable and can't be changed because the game wasn't designed to support mods like that. There are some unused sprites though in the source if you tinker with the object data
sbhaq 5o, ohg V'z fghpx va gur evtug punzore naq pna'g frrz gb zbir nalguvat be tb onpx. jura V erfgneg gur tnzr vg oevatf zr evtug onpx. Oht? Vs abg vg'f hapyrne jung npgvbaf V pna gnxr ng nyy
EDIT: this persists even after redownload... where can I just straight reset the game?
EDIT 2: Figured out what I was missing. still, reset data might be a nice feature?
Yeah, sorry; I somehow always assume that people won't need that but end up being wrong. Seems like you found the save file, but basically all my games place their save files in users\<your username>\AppData\roaming\<game-specific folder>\.
Love the game. Wanted to play in a console, so I wrote a replacement interface wrapper to use your game logic scripts. https://github.com/sparr/IABPG.lua
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any way to change window size or fullscreen? it's loading too big to see the text at the bottom of the screen or the volume buttons. unless desperately pushing the window around my screen is part of the block-pushing i need to be doing...
Ah dang, I'll need to add support for that. Thanks!
22/22. Hardest part was finding the levels, because, there is a last level and why would a dev lie in a game. Nice introduction into ... non lateral thinking. Hardest was 28dec (before it became easiest ;-)
I opened the Map file and hacked an level so i can pass it
ctrl+a exists
where are the images stored?
Images?
likw the player icon,the wall icon,the block icon,the test (fake wall idk im making custom levels now and thats what its called in the things section),stuff like that.
Ohh! Sadly they're baked into the executable and can't be changed because the game wasn't designed to support mods like that. There are some unused sprites though in the source if you tinker with the object data
ooh,like what?
how do i go to earlyer levels?
Control + A and Control + D let you move between levels
oh ok thanks
For those struggling on level 9 and can’t figure it out: Tb qvntbanyyl.
https://rot13.com/
this game has successfully recreated those "you can do that??" moments from baba is you
any plans for a mac port???
hey i cheated is that okay?
Yes, don't worry about it
rot13: Bug report
sbhaq 5o, ohg V'z fghpx va gur evtug punzore naq pna'g frrz gb zbir nalguvat be tb onpx. jura V erfgneg gur tnzr vg oevatf zr evtug onpx. Oht? Vs abg vg'f hapyrne jung npgvbaf V pna gnxr ng nyy
EDIT: this persists even after redownload... where can I just straight reset the game?
EDIT 2: Figured out what I was missing. still, reset data might be a nice feature?
Yeah, sorry; I somehow always assume that people won't need that but end up being wrong. Seems like you found the save file, but basically all my games place their save files in users\<your username>\AppData\roaming\<game-specific folder>\.
it is not working for me
In what way is the game not working?
ITS A BLOCK PUSHING GAME!!!
Love the game. Wanted to play in a console, so I wrote a replacement interface wrapper to use your game logic scripts. https://github.com/sparr/IABPG.lua
Oh wow, thanks for the effort! :)