Yeah, the jam version has a bunch of stuff that's handled by the game's code, but the lua part should still allow pretty extensive modding :) (Functions that the game code handles have the prefix "MF_" in syntax.lua!) You can also access the in-game level editor with § (or whatever button you have above tab on your keyboard)!
Thanks for the report! I'm working on a more finished version and bugs like that will be fixed in that; I don't think I'll update the NGJ version further.
Amazing! I think it'd be awesome to see this developed into a full game with a proper level editor to play with, the possibilities are near endless. Including solutions that probably elude the intentions of the creator himself!
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Yeah, the jam version has a bunch of stuff that's handled by the game's code, but the lua part should still allow pretty extensive modding :) (Functions that the game code handles have the prefix "MF_" in syntax.lua!) You can also access the in-game level editor with § (or whatever button you have above tab on your keyboard)!
This is amazing. I can see a lot of potential for interesting puzzles.
I did find a bug where if you undo when "wall is wall" (for example), all the walls disappear until you hit restart.
Thanks for the report! I'm working on a more finished version and bugs like that will be fixed in that; I don't think I'll update the NGJ version further.
This game is so brilliant (: I'm really happy it won, it's well deserved.
(also, I voted for you!)
Well deserved winner of NGJ 2017! :)
Great! Very smart idea.
sick
Amazing! I think it'd be awesome to see this developed into a full game with a proper level editor to play with, the possibilities are near endless. Including solutions that probably elude the intentions of the creator himself!
Working on it!!
Pure genius.